Macros | |
#define | D4D_FNT_PRTY_STRIKETHROUGH_MASK |
Font Strike through property masks. More... | |
#define | D4D_FNT_PRTY_STRIKETHROUGH_NONE_MASK |
None Strike Through Text Property mask. More... | |
#define | D4D_FNT_PRTY_STRIKETHROUGH_SINGLE_MASK |
One Line Strike Through Text Property mask. More... | |
#define | D4D_FNT_PRTY_STRIKETHROUGH_DOUBLE_MASK |
Two Lines Strike Through Text Property mask. More... | |
#define | D4D_FNT_PRTY_STRIKETHROUGH_TRIPLE_MASK |
Three Lines Strike Through Text Property mask. More... | |
#define | D4D_FNT_PRTY_STRIKETHROUGH_SHIFT |
Strike through property bits shift. More... | |
This section specifies masks of strike through properties.
#define D4D_FNT_PRTY_STRIKETHROUGH_DOUBLE_MASK |
Two Lines Strike Through Text Property mask.
Definition at line 106 of file d4d_font.h.
#define D4D_FNT_PRTY_STRIKETHROUGH_MASK |
Font Strike through property masks.
Strike Through Property mask
Definition at line 103 of file d4d_font.h.
#define D4D_FNT_PRTY_STRIKETHROUGH_NONE_MASK |
None Strike Through Text Property mask.
Definition at line 104 of file d4d_font.h.
#define D4D_FNT_PRTY_STRIKETHROUGH_SHIFT |
Strike through property bits shift.
Definition at line 109 of file d4d_font.h.
#define D4D_FNT_PRTY_STRIKETHROUGH_SINGLE_MASK |
One Line Strike Through Text Property mask.
Definition at line 105 of file d4d_font.h.
#define D4D_FNT_PRTY_STRIKETHROUGH_TRIPLE_MASK |
Three Lines Strike Through Text Property mask.
Definition at line 107 of file d4d_font.h.