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#define | D4D_LIST_BOX_F_SIDEBAR |
| Force to used always side bar scroll bar. More...
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#define | D4D_LIST_BOX_F_DEFAULT |
| This is list box init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_BEVEL_DENTED) as a default. More...
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#define | D4D_LIST_BOX_F_SCRLBRS_DEFAULT |
| This is list box embedded scroll bar init flags. If not defined, it sets to (D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_FASTTOUCH | D4D_OBJECT_F_BEVEL_RAISED | D4D_OBJECT_F_MOUSE_NORMAL) as a default. More...
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#define | D4D_LIST_BOX_SCRLBR_WIDTH |
| This is list box embedded scroll bar width If not defined, it sets to 20 pixels as a default. More...
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#define | D4D_LIST_BOX_SCRLBR_STEP |
| This is list box embedded scroll bar change step If not defined, it sets to 1 step as a default. More...
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#define | D4D_LIST_BOX_ITEM_TXT_PRTY_DEFAULT |
| This is list box init text properties. If not defined, it sets to (D4D_ALIGN_H_LEFT_MASK | D4D_ALIGN_V_CENTER_MASK) as a default. More...
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#define | D4D_LIST_BOX_ITEM_FNT_PRTY_DEFAULT |
| This is list box init font properties. If not defined, it sets to ( 0 ) as a default. More...
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#define | D4D_LIST_BOX_CHILD_SCROLL_BAR_IX |
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#define | D4D_GET_LIST_BOX(pObj) |
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#define | D4D_GET_LIST_BOX_SCROLL_BAR(pObj) |
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#define | _D4D_DECLARE_LIST_BOX_BEGIN(type, name, x, y, cx, cy, radius, pMargin, pParent, flags, pScheme, itemsFontId, posCnt, listBoxItemsOff, pUser, pOnEvent, pOnUsrMsg) |
| Macro that create the List box object structure in memory including all substructures. More...
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#define | D4D_DECLARE_LIST_BOX_ITEM(pText, pUser) |
| Macro that is used to add item to list box definition. More...
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#define | D4D_DECLARE_LIST_BOX_END() |
| Macro that is used to close the item list for list box definition. More...
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#define | D4D_DECLARE_LIST_BOX_BEGIN(name, x, y, cx, cy, flags, pParent, pScheme, itemsFontId, posCnt, listBoxItemsOff, pUser, pOnEvent, pOnUsrMsg) |
| Macro that create the List box object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_LIST_BOX_BEGIN(name, x, y, cx, cy, pParent, itemsFontId, pOnEvent) |
| Macro that create the List box object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_RLIST_BOX_BEGIN(name, x, y, cx, cy, radius, flags, pParent, pScheme, itemsFontId, posCnt, listBoxItemsOff, pUser, pOnEvent, pOnUsrMsg) |
| Macro that create the rounded List box object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_RLIST_BOX_BEGIN(name, x, y, cx, cy, radius, pParent, itemsFontId, pOnEvent) |
| Macro that create the rounded List box object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_LIST_BOX_BEGIN_INRAM(name, x, y, cx, cy, flags, pParent, pScheme, itemsFontId, posCnt, listBoxItemsOff, pUser, pOnEvent, pOnUsrMsg) |
| Same as D4D_DECLARE_LIST_BOX_BEGIN, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_LIST_BOX_BEGIN_INRAM(name, x, y, cx, cy, pParent, itemsFontId, pOnEvent) |
| Same as D4D_DECLARE_STD_LIST_BOX_BEGIN, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_RLIST_BOX_BEGIN_INRAM(name, x, y, cx, cy, radius, flags, pParent, pScheme, itemsFontId, posCnt, listBoxItemsOff, pUser, pOnEvent, pOnUsrMsg) |
| Same as D4D_DECLARE_RLIST_BOX_BEGIN, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_RLIST_BOX_BEGIN_INRAM(name, x, y, cx, cy, radius, pParent, itemsFontId, pOnEvent) |
| Same as D4D_DECLARE_STD_RLIST_BOX_BEGIN, but is created in RAM instead of the ROM memory. More...
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D4D Driver listBox object header file.
- Author
- Petr Gargulak
- Version
- 0.0.8.0
- Date
- Jan-14-2014
Definition in file d4d_list_box.h.