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#define | D4D_SLDR_F_BAR_AUTOCOLOR |
| This flag specifies the behavior of the slider. If it is set, the color of a slider bar depends on the current value and it is computed from a color scheme object dependent parameters fore color and barEnd from the slider declaration macro. In another situation, a color specified by the bar parameter from the color scheme object dependent parameters are used. More...
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#define | D4D_SLDR_F_TEXT_AUTOCOLOR |
| Enable text autocolor based on current value (inverted color to bar color) More...
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#define | D4D_SLDR_F_BAR_SCALECOLOR |
| This option enable little bit different type of drawing bar, the color is gradually changed from fore color to end bar color. More...
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#define | D4D_SLDR_F_AUTOTOUCH_OFF |
| This option disables auto touch events to prevent fast changing of slider for longer touches. More...
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#define | D4D_SLDR_F_AUTOCOLOR |
| Help macro to simplify the auto color declaration. More...
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#define | D4D_SLDR_F_DEFAULT |
| This is slider init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_FOCUSRECT | D4D_OBJECT_F_MOUSE_NORMAL) as a default. More...
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#define | D4D_SLDR_TXT_PRTY_DEFAULT |
| This is slider init text properties. If not defined, it sets to (D4D_ALIGN_H_CENTER_MASK | D4D_ALIGN_V_CENTER_MASK) as a default. More...
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#define | D4D_SLDR_FNT_PRTY_DEFAULT |
| This is slider init font properties. If not defined, it sets to ( D4D_FNT_PRTY_TRANSPARENT_YES_MASK ) as a default. More...
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#define | D4D_SLDR_BAR_OFF_LENGTH |
| This is slider working bar offset in axis X to object outline. If not defined, it sets to 2 pixels as a default. More...
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#define | D4D_SLDR_BAR_OFF_WIDTH |
| This is slider working bar offset in axis Y to object outline. If not defined, it sets to 2 pixels as a default. More...
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#define | D4D_SLDR_AUTOTOUCHTICKS |
| This is slider timeout of auto increment for long touch (in ticks of eGUI time ticks - D4D_TimeTickPut), it can be changed in runtime. If not defined, it sets to ( 10 ) as a default. More...
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#define | D4D_COLOR_SLDR_BAR_FORE |
| This is slider fore color definition. If not defined, it sets to D4D_COLOR_DARK_BLUE as a default. More...
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#define | D4D_COLOR_SLDR_BAR_BCKG |
| This is slider background color definition. If not defined, it sets to D4D_COLOR_BRIGHT_GREY as a default. More...
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#define | D4D_COLOR_SLDR_BAR_START |
| This is slider start fore color definition. If not defined, it sets to D4D_COLOR_GREEN as a default. More...
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#define | D4D_COLOR_SLDR_BAR_END |
| This is slider end color definition. If not defined, it sets to D4D_COLOR_RED as a default. More...
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#define | D4D_GET_SLIDER(pObj) |
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#define | _D4D_DECLARE_SLIDER(type, name, text, x, y, cx, cy, radius, pMargin, pRelations, tx, ty, bx, by, bcx, bcy, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the Slider object structure in memory including all substructures. More...
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#define | D4D_DECLARE_SLIDER(name, text, x, y, cx, cy, tx, ty, bx, by, bcx, bcy, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the Slider object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_SLIDER(name, text, x, y, cx, cy, tx, ty, bx, by, bcx, bcy, pBmp, fontId, onvalch) |
| Macro that create the Slider object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_SLIDER_AUTOSIZE(name, text, x, y, cx, cy, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the Slider object structure in memory including all substructures with restricted count of parameters to simplify definition The internal coordination values are computed automatically to standard. More...
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#define | D4D_DECLARE_STD_SLIDER_AUTOSIZE(name, text, x, y, cx, cy, pBmp, fontId, onvalch) |
| Macro that create the Slider object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. The internal coordination values are computed automatically to standard. More...
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#define | D4D_DECLARE_RSLIDER(name, text, x, y, cx, cy, radius, tx, ty, bx, by, bcx, bcy, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the rounded Slider object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_RSLIDER(name, text, x, y, cx, cy, radius, tx, ty, bx, by, bcx, bcy, pBmp, fontId, onvalch) |
| Macro that create the rounded Slider object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_RSLIDER_AUTOSIZE(name, text, x, y, cx, cy, radius, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the rounded Slider object structure in memory including all substructures with restricted count of parameters to simplify definition The internal coordination values are computed automatically to standard. More...
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#define | D4D_DECLARE_STD_RSLIDER_AUTOSIZE(name, text, x, y, cx, cy, radius, pBmp, fontId, onvalch) |
| Macro that create the rounded Slider object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. The internal coordination values are computed automatically to standard. More...
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#define | D4D_DECLARE_SLIDER_INRAM(name, text, x, y, cx, cy, tx, ty, bx, by, bcx, bcy, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_SLIDER, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_SLIDER_INRAM(name, text, x, y, cx, cy, tx, ty, bx, by, bcx, bcy, pBmp, fontId, onvalch) |
| Same as D4D_DECLARE_STD_SLIDER, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_SLIDER_AUTOSIZE_INRAM(name, text, x, y, cx, cy, flags, pBmp, pScheme, font, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_SLIDER_AUTOSIZE, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_SLIDER_AUTOSIZE_INRAM(name, text, x, y, cx, cy, pBmp, font, onvalch) |
| Same as D4D_DECLARE_STD_SLIDER, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_RSLIDER_INRAM(name, text, x, y, cx, cy, radius, tx, ty, bx, by, bcx, bcy, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_RSLIDER, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_RSLIDER_INRAM(name, text, x, y, cx, cy, radius, tx, ty, bx, by, bcx, bcy, pBmp, fontId, onvalch) |
| Same as D4D_DECLARE_STD_RSLIDER, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_RSLIDER_AUTOSIZE_INRAM(name, text, x, y, cx, cy, radius, flags, pBmp, pScheme, font, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_RSLIDER_AUTOSIZE, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_RSLIDER_AUTOSIZE_INRAM(name, text, x, y, cx, cy, radius, pBmp, font, onvalch) |
| Same as D4D_DECLARE_STD_RSLIDER_AUTOSIZE, but is created in RAM instead of the ROM memory. More...
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#define | D4D_SldrSetText |
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