eGUI alias D4D  Release 3.0
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D4D BUTTON API Constant Specification
Collaboration diagram for D4D BUTTON API Constant Specification:

Modules

 D4D BUTTON Defines masks of button specific behaviour flags
 

Macros

#define D4D_BTN_3D_SHIFT
 This is pixel count of 3D appearence button content shift. If not defined, it sets to 1 pixel as a default. More...
 
#define D4D_BTN_F_DEFAULT
 This is button init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_BEVEL_RAISED | D4D_BTN_F_3D) as a default. More...
 
#define D4D_BTN_TXT_PRTY_DEFAULT
 This is button init text properties. If not defined, it sets to (D4D_ALIGN_H_CENTER_MASK | D4D_ALIGN_V_CENTER_MASK) as a default. More...
 
#define D4D_BTN_FNT_PRTY_DEFAULT
 This is button init font properties. If not defined, it sets to ( 0 ) as a default. More...
 
#define D4D_BUTTON_3D_FORE_INTENSITY
 This is button intesity of fore color in 3D appearence mode. If not defined, it sets to ( D4D_BEVEL_FORE_INTENSITY ) as a default. More...
 
#define D4D_BUTTON_3D_BCKG_INTENSITY
 This is button intesity of back color in 3D appearence mode. If not defined, it sets to ( D4D_BEVEL_BCKG_INTENSITY ) as a default. More...
 

Detailed Description

This section specifies the exact constants used by widget.

Macro Definition Documentation

#define D4D_BTN_3D_SHIFT

This is pixel count of 3D appearence button content shift. If not defined, it sets to 1 pixel as a default.

Definition at line 61 of file d4d_button.h.

#define D4D_BTN_F_DEFAULT

This is button init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_BEVEL_RAISED | D4D_BTN_F_3D) as a default.

Definition at line 87 of file d4d_button.h.

#define D4D_BTN_FNT_PRTY_DEFAULT

This is button init font properties. If not defined, it sets to ( 0 ) as a default.

Definition at line 99 of file d4d_button.h.

#define D4D_BTN_TXT_PRTY_DEFAULT

This is button init text properties. If not defined, it sets to (D4D_ALIGN_H_CENTER_MASK | D4D_ALIGN_V_CENTER_MASK) as a default.

Definition at line 93 of file d4d_button.h.

#define D4D_BUTTON_3D_BCKG_INTENSITY

This is button intesity of back color in 3D appearence mode. If not defined, it sets to ( D4D_BEVEL_BCKG_INTENSITY ) as a default.

Definition at line 111 of file d4d_button.h.

#define D4D_BUTTON_3D_FORE_INTENSITY

This is button intesity of fore color in 3D appearence mode. If not defined, it sets to ( D4D_BEVEL_FORE_INTENSITY ) as a default.

Definition at line 105 of file d4d_button.h.