Macros | |
#define | D4D_CNSL_F_DEFAULT |
This is console init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_FOCUSRECT | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_BEVEL_DENTED) as a default. More... | |
#define | D4D_CNSL_F_SCRLBRS_DEFAULT |
This is console init flags for embedded scroll bars. If not defined, it sets to (D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_FASTTOUCH | D4D_OBJECT_F_FOCUSRECT | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_BEVEL_RAISED) as a default. More... | |
#define | D4D_CNSL_TXT_PRTY_DEFAULT |
This is console init text properties. If not defined, it sets to (D4D_ALIGN_H_LEFT_MASK | D4D_ALIGN_V_CENTER_MASK) as a default. More... | |
#define | D4D_CNSL_FNT_PRTY_DEFAULT |
This is console init font properties. If not defined, it sets to ( 0 ) as a default. More... | |
#define | D4D_CNSL_CURSOR_HEIGHT |
This is definition of console cursor height . If not defined, it sets to ( 1 ) as a default. More... | |
#define | D4D_CNSL_STD_TAB_SIZE |
This is definition of console tab size in pixels. If not defined, it sets to ( 8 ) as a default. More... | |
#define | D4D_CNSL_SCRLBR_WIDTH |
This is definition of console scroll bars height . If not defined, it sets to ( 20 ) as a default. More... | |
#define | D4D_CNSL_SCRLBR_STEP_V |
This is definition of console vertical scroll bar step (in lines on text). If not defined, it sets to ( 2 ) as a default. More... | |
#define | D4D_CNSL_SCRLBR_STEP_H |
This is definition of console horizontal scroll bar step (in characters). If not defined, it sets to ( 8 ) as a default. More... | |
#define | D4D_CNSL_CURSOR_BLINK_TICK_COUNTER |
This is definition of console cursor blink time (in ticks of eGUI time ticks - D4D_TimeTickPut). If not defined, it sets to ( 1 ) as a default. More... | |
This section specifies the exact constants used by widget.
#define D4D_CNSL_CURSOR_BLINK_TICK_COUNTER |
This is definition of console cursor blink time (in ticks of eGUI time ticks - D4D_TimeTickPut). If not defined, it sets to ( 1 ) as a default.
Definition at line 117 of file d4d_console.h.
#define D4D_CNSL_CURSOR_HEIGHT |
This is definition of console cursor height . If not defined, it sets to ( 1 ) as a default.
Definition at line 87 of file d4d_console.h.
#define D4D_CNSL_F_DEFAULT |
This is console init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_FOCUSRECT | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_BEVEL_DENTED) as a default.
Definition at line 63 of file d4d_console.h.
#define D4D_CNSL_F_SCRLBRS_DEFAULT |
This is console init flags for embedded scroll bars. If not defined, it sets to (D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TOUCHENABLE | D4D_OBJECT_F_FASTTOUCH | D4D_OBJECT_F_FOCUSRECT | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_BEVEL_RAISED) as a default.
Definition at line 69 of file d4d_console.h.
#define D4D_CNSL_FNT_PRTY_DEFAULT |
This is console init font properties. If not defined, it sets to ( 0 ) as a default.
Definition at line 81 of file d4d_console.h.
#define D4D_CNSL_SCRLBR_STEP_H |
This is definition of console horizontal scroll bar step (in characters). If not defined, it sets to ( 8 ) as a default.
Definition at line 111 of file d4d_console.h.
#define D4D_CNSL_SCRLBR_STEP_V |
This is definition of console vertical scroll bar step (in lines on text). If not defined, it sets to ( 2 ) as a default.
Definition at line 105 of file d4d_console.h.
#define D4D_CNSL_SCRLBR_WIDTH |
This is definition of console scroll bars height . If not defined, it sets to ( 20 ) as a default.
Definition at line 99 of file d4d_console.h.
#define D4D_CNSL_STD_TAB_SIZE |
This is definition of console tab size in pixels. If not defined, it sets to ( 8 ) as a default.
Definition at line 93 of file d4d_console.h.
#define D4D_CNSL_TXT_PRTY_DEFAULT |
This is console init text properties. If not defined, it sets to (D4D_ALIGN_H_LEFT_MASK | D4D_ALIGN_V_CENTER_MASK) as a default.
Definition at line 75 of file d4d_console.h.