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Macros | |
| #define | _D4D_DECLARE_GAUGE(type, name, text, x, y, cx, cy, radius, pMargin, pRelations, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the Gauge object structure in memory including all substructures. More... | |
| #define | D4D_DECLARE_GAUGE(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition. More... | |
| #define | D4D_DECLARE_STD_GAUGE(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Macro that create the Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More... | |
| #define | D4D_DECLARE_RGAUGE(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the rounded Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition. More... | |
| #define | D4D_DECLARE_STD_RGAUGE(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Macro that create the rounded Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More... | |
| #define | D4D_DECLARE_GAUGE_INRAM(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_GAUGE, but is created in RAM instead of the ROM memory. More... | |
| #define | D4D_DECLARE_STD_GAUGE_INRAM(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Same as D4D_DECLARE_STD_GAUGE, but is created in RAM instead of the ROM memory. More... | |
| #define | D4D_DECLARE_RGAUGE_INRAM(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_RGAUGE, but is created in RAM instead of the ROM memory. More... | |
| #define | D4D_DECLARE_STD_RGAUGE_INRAM(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Same as D4D_DECLARE_STD_RGAUGE, but is created in RAM instead of the ROM memory. More... | |
This section specifies the exact usage for each API macro.
| #define _D4D_DECLARE_GAUGE | ( | type, | |
| name, | |||
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| radius, | |||
| pMargin, | |||
| pRelations, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| flags, | |||
| pBmp, | |||
| pScheme, | |||
| fontId, | |||
| pUser, | |||
| onvalch, | |||
| pOnUsrMsg | |||
| ) |
Macro that create the Gauge object structure in memory including all substructures.
| type | - type of object <D4D_CONST; D4D_NO_CONST> |
| name | - name of gauge object |
| text | - title text of gauge |
| x | - coordination of gauge in X axis |
| y | - coordination of gauge in Y axis |
| cx | - size of gauge in X axis (width) |
| cy | - size of gauge in Y axis (height) |
| radius | - radius of corners |
| pMargin | - pointer to margin structure (*D4D_MARGIN)(Could be NULL) |
| pRelations | - pointer to object relation array (Could be NULL) |
| tx | - offset of gauge text from top left corner in axis X |
| ty | - offset of gauge text from top left corner in axis Y |
| kx | - offset of gauge hub from top left corner in axis X |
| ky | - offset of gauge hub from top left corner in axis Y |
| plen | - lenght of pointer |
| flags | - bitmask that specifies initial D4D OBJECT Defines masks of object behaviour flags |
| pBmp | - pointer to a bitmap that is shown in background of gauge (Could be NULL) |
| pScheme | - pointer to color scheme. In case that this parameter is NULL, the default scheme color will be used for draw button |
| fontId | - Identification number of the used title text font |
| pUser | - user data of button |
| onvalch | - Pointer to an on-change user callback function D4D_GAUGE_ON_CHANGE |
| pOnUsrMsg | -Pointer to an on user message callback function D4D_ON_USR_MSG. This callback is called before this message event is sent to the object itself. The message can be skipped by the D4D_MSG_SKIP return value, in a normal case the return value must be D4D_MSG_NOSKIP |
Definition at line 219 of file d4d_gauge.h.
| #define D4D_DECLARE_GAUGE | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| flags, | |||
| pBmp, | |||
| pScheme, | |||
| fontId, | |||
| pUser, | |||
| onvalch, | |||
| pOnUsrMsg | |||
| ) |
Macro that create the Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition.
| name | - name of gauge object |
| text | - title text of gauge |
| x | - coordination of gauge in X axis |
| y | - coordination of gauge in Y axis |
| cx | - size of gauge in X axis (width) |
| cy | - size of gauge in Y axis (height) |
| tx | - offset of gauge text from top left corner in axis X |
| ty | - offset of gauge text from top left corner in axis Y |
| kx | - offset of gauge hub from top left corner in axis X |
| ky | - offset of gauge hub from top left corner in axis Y |
| plen | - lenght of pointer |
| flags | - bitmask that specifies initial D4D OBJECT Defines masks of object behaviour flags and D4D BUTTON Defines masks of button specific behaviour flags |
| pBmp | - pointer to a bitmap that is shown in background of gauge (Could be NULL) |
| pScheme | - pointer to color scheme. In case that this parameter is NULL, the default scheme color will be used for draw button |
| fontId | - Identification number of the used title text font |
| pUser | - user data of button |
| onvalch | - Pointer to an on-change user callback function D4D_GAUGE_ON_CHANGE |
| pOnUsrMsg | -Pointer to an on user message callback function D4D_ON_USR_MSG. This callback is called before this message event is sent to the object itself. The message can be skipped by the D4D_MSG_SKIP return value, in a normal case the return value must be D4D_MSG_NOSKIP |
Definition at line 262 of file d4d_gauge.h.
| #define D4D_DECLARE_GAUGE_INRAM | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| flags, | |||
| pBmp, | |||
| pScheme, | |||
| fontId, | |||
| pUser, | |||
| onvalch, | |||
| pOnUsrMsg | |||
| ) |
Same as D4D_DECLARE_GAUGE, but is created in RAM instead of the ROM memory.
Definition at line 352 of file d4d_gauge.h.
| #define D4D_DECLARE_RGAUGE | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| radius, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| flags, | |||
| pBmp, | |||
| pScheme, | |||
| fontId, | |||
| pUser, | |||
| onvalch, | |||
| pOnUsrMsg | |||
| ) |
Macro that create the rounded Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition.
| name | - name of gauge object |
| text | - title text of gauge |
| x | - coordination of gauge in X axis |
| y | - coordination of gauge in Y axis |
| cx | - size of gauge in X axis (width) |
| cy | - size of gauge in Y axis (height) |
| radius | - radius of corners |
| tx | - offset of gauge text from top left corner in axis X |
| ty | - offset of gauge text from top left corner in axis Y |
| kx | - offset of gauge hub from top left corner in axis X |
| ky | - offset of gauge hub from top left corner in axis Y |
| plen | - lenght of pointer |
| flags | - bitmask that specifies initial D4D OBJECT Defines masks of object behaviour flags and D4D BUTTON Defines masks of button specific behaviour flags |
| pBmp | - pointer to a bitmap that is shown in background of gauge (Could be NULL) |
| pScheme | - pointer to color scheme. In case that this parameter is NULL, the default scheme color will be used for draw button |
| fontId | - Identification number of the used title text font |
| pUser | - user data of button |
| onvalch | - Pointer to an on-change user callback function D4D_GAUGE_ON_CHANGE |
| pOnUsrMsg | -Pointer to an on user message callback function D4D_ON_USR_MSG. This callback is called before this message event is sent to the object itself. The message can be skipped by the D4D_MSG_SKIP return value, in a normal case the return value must be D4D_MSG_NOSKIP |
Definition at line 318 of file d4d_gauge.h.
| #define D4D_DECLARE_RGAUGE_INRAM | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| radius, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| flags, | |||
| pBmp, | |||
| pScheme, | |||
| fontId, | |||
| pUser, | |||
| onvalch, | |||
| pOnUsrMsg | |||
| ) |
Same as D4D_DECLARE_RGAUGE, but is created in RAM instead of the ROM memory.
Definition at line 365 of file d4d_gauge.h.
| #define D4D_DECLARE_STD_GAUGE | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| pBmp, | |||
| fontId, | |||
| onvalch | |||
| ) |
Macro that create the Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values.
| name | - name of gauge object |
| text | - title text of gauge |
| x | - coordination of gauge in X axis |
| y | - coordination of gauge in Y axis |
| cx | - size of gauge in X axis (width) |
| cy | - size of gauge in Y axis (height) |
| tx | - offset of gauge text from top left corner in axis X |
| ty | - offset of gauge text from top left corner in axis Y |
| kx | - offset of gauge hub from top left corner in axis X |
| ky | - offset of gauge hub from top left corner in axis Y |
| plen | - lenght of pointer |
| pBmp | - pointer to a bitmap that is shown in background of gauge (Could be NULL) |
| fontId | - Identification number of the used title text font |
| onvalch | - Pointer to an on-change user callback function D4D_GAUGE_ON_CHANGE |
Definition at line 287 of file d4d_gauge.h.
| #define D4D_DECLARE_STD_GAUGE_INRAM | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| pBmp, | |||
| fontId, | |||
| onvalch | |||
| ) |
Same as D4D_DECLARE_STD_GAUGE, but is created in RAM instead of the ROM memory.
Definition at line 358 of file d4d_gauge.h.
| #define D4D_DECLARE_STD_RGAUGE | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| radius, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| pBmp, | |||
| fontId, | |||
| onvalch | |||
| ) |
Macro that create the rounded Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values.
| name | - name of gauge object |
| text | - title text of gauge |
| x | - coordination of gauge in X axis |
| y | - coordination of gauge in Y axis |
| cx | - size of gauge in X axis (width) |
| cy | - size of gauge in Y axis (height) |
| radius | - radius of corners |
| tx | - offset of gauge text from top left corner in axis X |
| ty | - offset of gauge text from top left corner in axis Y |
| kx | - offset of gauge hub from top left corner in axis X |
| ky | - offset of gauge hub from top left corner in axis Y |
| plen | - lenght of pointer |
| pBmp | - pointer to a bitmap that is shown in background of gauge (Could be NULL) |
| fontId | - Identification number of the used title text font |
| onvalch | - Pointer to an on-change user callback function D4D_GAUGE_ON_CHANGE |
Definition at line 344 of file d4d_gauge.h.
| #define D4D_DECLARE_STD_RGAUGE_INRAM | ( | name, | |
| text, | |||
| x, | |||
| y, | |||
| cx, | |||
| cy, | |||
| radius, | |||
| tx, | |||
| ty, | |||
| kx, | |||
| ky, | |||
| plen, | |||
| pBmp, | |||
| fontId, | |||
| onvalch | |||
| ) |
Same as D4D_DECLARE_STD_RGAUGE, but is created in RAM instead of the ROM memory.
Definition at line 371 of file d4d_gauge.h.