eGUI alias D4D  Release 3.0
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D4D ICON API Constant Specification
Collaboration diagram for D4D ICON API Constant Specification:

Macros

#define D4D_ICON_F_DEFAULT
 This is icon init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED) as a default. More...
 
#define D4D_ICON_TXT_PRTY_DEFAULT
 This is icon init text properties. If not defined, it sets to (D4D_ALIGN_H_CENTER_MASK | D4D_ALIGN_V_CENTER_MASK) as a default. More...
 
#define D4D_ICON_FNT_PRTY_DEFAULT
 This is icon init font properties. If not defined, it sets to ( 0 ) as a default. More...
 
#define D4D_ICON_ENABLE_ANIMATION
 This is icon enable code for icon animation support If not defined, it sets to D4D_TRUE as a default. More...
 
#define D4D_ICON_ANIMATION_TICK_COUNTER
 This is icon animation time tick timeout (in ticks of eGUI time ticks - D4D_TimeTickPut), it can be changed in runtime. If not defined, it sets to ( 4 ) as a default. More...
 

Detailed Description

This section specifies the exact constants used by widget.

Macro Definition Documentation

#define D4D_ICON_ANIMATION_TICK_COUNTER

This is icon animation time tick timeout (in ticks of eGUI time ticks - D4D_TimeTickPut), it can be changed in runtime. If not defined, it sets to ( 4 ) as a default.

Definition at line 85 of file d4d_icon.h.

#define D4D_ICON_ENABLE_ANIMATION

This is icon enable code for icon animation support If not defined, it sets to D4D_TRUE as a default.

Definition at line 79 of file d4d_icon.h.

#define D4D_ICON_F_DEFAULT

This is icon init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED) as a default.

Definition at line 61 of file d4d_icon.h.

#define D4D_ICON_FNT_PRTY_DEFAULT

This is icon init font properties. If not defined, it sets to ( 0 ) as a default.

Definition at line 73 of file d4d_icon.h.

#define D4D_ICON_TXT_PRTY_DEFAULT

This is icon init text properties. If not defined, it sets to (D4D_ALIGN_H_CENTER_MASK | D4D_ALIGN_V_CENTER_MASK) as a default.

Definition at line 67 of file d4d_icon.h.