Modules | |
D4D SCHEME the color systems definition to define D4D_COLOR_SYSTEM. | |
D4D SCHEME Defined standard colors | |
Macros | |
#define | D4D_COLOR_SYSTEM |
The definition of color system used by eGUI in this project. The all options are defined in D4D SCHEME the color systems definition to define D4D_COLOR_SYSTEM. If not defined, it sets to D4D_COLOR_SYSTEM_RGB565 as a default. More... | |
#define | D4D_COLOR_FORE_NORM |
This is fore object color in normal state of object. If not defined, it sets to D4D_COLOR_BLACK as a default. More... | |
#define | D4D_COLOR_BCKG_NORM |
This is background object color in normal state of object. If not defined, it sets to D4D_COLOR_WHITE as a default. More... | |
#define | D4D_COLOR_FORE_DISABLED |
This is fore object color in disabled state of object. If not defined, it sets to D4D_COLOR_GREY as a default. More... | |
#define | D4D_COLOR_BCKG_DISABLED |
This is background object color in disabled state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default. More... | |
#define | D4D_COLOR_FORE_FOCUS |
This is fore object color in focused state of object. If not defined, it sets to D4D_COLOR_RED as a default. More... | |
#define | D4D_COLOR_BCKG_FOCUS |
This is background object color in focused state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default. More... | |
#define | D4D_COLOR_FORE_CAPTURE |
This is fore object color in captured state of object. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default. More... | |
#define | D4D_COLOR_BCKG_CAPTURE |
This is background object color in captured state of object. If not defined, it sets to D4D_COLOR_GREY as a default. More... | |
#define | D4D_COLOR_SCR_DESKTOP |
This is desktop screen color. If not defined, it sets to D4D_COLOR_WHITE as a default. More... | |
#define | D4D_COLOR_SCR_OUTLINE |
This is outline screen color. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default. More... | |
#define | D4D_COLOR_SCR_TITLEBAR |
This is title bar screen color. If not defined, it sets to D4D_COLOR_ORANGE as a default. More... | |
#define | D4D_COLOR_SCR_TILTLETEXT |
This is title text screen color. If not defined, it sets to D4D_COLOR_WHITE as a default. More... | |
#define | D4D_COLOR_SCR_EXIT_BTN_FORE |
This is screen exit button fore color. If not defined, it sets to D4D_COLOR_WHITE as a default. More... | |
#define | D4D_COLOR_SCR_EXIT_BTN_BCKG |
This is screen exit button background color. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default. More... | |
This section specifies the exact constants used by module.
#define D4D_COLOR_BCKG_CAPTURE |
This is background object color in captured state of object. If not defined, it sets to D4D_COLOR_GREY as a default.
Definition at line 167 of file d4d_scheme.h.
#define D4D_COLOR_BCKG_DISABLED |
This is background object color in disabled state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default.
Definition at line 143 of file d4d_scheme.h.
#define D4D_COLOR_BCKG_FOCUS |
This is background object color in focused state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default.
Definition at line 155 of file d4d_scheme.h.
#define D4D_COLOR_BCKG_NORM |
This is background object color in normal state of object. If not defined, it sets to D4D_COLOR_WHITE as a default.
Definition at line 131 of file d4d_scheme.h.
#define D4D_COLOR_FORE_CAPTURE |
This is fore object color in captured state of object. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default.
Definition at line 161 of file d4d_scheme.h.
#define D4D_COLOR_FORE_DISABLED |
This is fore object color in disabled state of object. If not defined, it sets to D4D_COLOR_GREY as a default.
Definition at line 137 of file d4d_scheme.h.
#define D4D_COLOR_FORE_FOCUS |
This is fore object color in focused state of object. If not defined, it sets to D4D_COLOR_RED as a default.
Definition at line 149 of file d4d_scheme.h.
#define D4D_COLOR_FORE_NORM |
This is fore object color in normal state of object. If not defined, it sets to D4D_COLOR_BLACK as a default.
Definition at line 125 of file d4d_scheme.h.
#define D4D_COLOR_SCR_DESKTOP |
This is desktop screen color. If not defined, it sets to D4D_COLOR_WHITE as a default.
Definition at line 173 of file d4d_scheme.h.
#define D4D_COLOR_SCR_EXIT_BTN_BCKG |
This is screen exit button background color. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default.
Definition at line 203 of file d4d_scheme.h.
#define D4D_COLOR_SCR_EXIT_BTN_FORE |
This is screen exit button fore color. If not defined, it sets to D4D_COLOR_WHITE as a default.
Definition at line 197 of file d4d_scheme.h.
#define D4D_COLOR_SCR_OUTLINE |
This is outline screen color. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default.
Definition at line 179 of file d4d_scheme.h.
#define D4D_COLOR_SCR_TILTLETEXT |
This is title text screen color. If not defined, it sets to D4D_COLOR_WHITE as a default.
Definition at line 191 of file d4d_scheme.h.
#define D4D_COLOR_SCR_TITLEBAR |
This is title bar screen color. If not defined, it sets to D4D_COLOR_ORANGE as a default.
Definition at line 185 of file d4d_scheme.h.
#define D4D_COLOR_SYSTEM |
The definition of color system used by eGUI in this project. The all options are defined in D4D SCHEME the color systems definition to define D4D_COLOR_SYSTEM. If not defined, it sets to D4D_COLOR_SYSTEM_RGB565 as a default.
Definition at line 85 of file d4d_scheme.h.