eGUI alias D4D  Release 3.0
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D4D SCHEME API Constant Specification
Collaboration diagram for D4D SCHEME API Constant Specification:

Modules

 D4D SCHEME the color systems definition to define D4D_COLOR_SYSTEM.
 
 D4D SCHEME Defined standard colors
 

Macros

#define D4D_COLOR_SYSTEM
 The definition of color system used by eGUI in this project. The all options are defined in D4D SCHEME the color systems definition to define D4D_COLOR_SYSTEM. If not defined, it sets to D4D_COLOR_SYSTEM_RGB565 as a default. More...
 
#define D4D_COLOR_FORE_NORM
 This is fore object color in normal state of object. If not defined, it sets to D4D_COLOR_BLACK as a default. More...
 
#define D4D_COLOR_BCKG_NORM
 This is background object color in normal state of object. If not defined, it sets to D4D_COLOR_WHITE as a default. More...
 
#define D4D_COLOR_FORE_DISABLED
 This is fore object color in disabled state of object. If not defined, it sets to D4D_COLOR_GREY as a default. More...
 
#define D4D_COLOR_BCKG_DISABLED
 This is background object color in disabled state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default. More...
 
#define D4D_COLOR_FORE_FOCUS
 This is fore object color in focused state of object. If not defined, it sets to D4D_COLOR_RED as a default. More...
 
#define D4D_COLOR_BCKG_FOCUS
 This is background object color in focused state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default. More...
 
#define D4D_COLOR_FORE_CAPTURE
 This is fore object color in captured state of object. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default. More...
 
#define D4D_COLOR_BCKG_CAPTURE
 This is background object color in captured state of object. If not defined, it sets to D4D_COLOR_GREY as a default. More...
 
#define D4D_COLOR_SCR_DESKTOP
 This is desktop screen color. If not defined, it sets to D4D_COLOR_WHITE as a default. More...
 
#define D4D_COLOR_SCR_OUTLINE
 This is outline screen color. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default. More...
 
#define D4D_COLOR_SCR_TITLEBAR
 This is title bar screen color. If not defined, it sets to D4D_COLOR_ORANGE as a default. More...
 
#define D4D_COLOR_SCR_TILTLETEXT
 This is title text screen color. If not defined, it sets to D4D_COLOR_WHITE as a default. More...
 
#define D4D_COLOR_SCR_EXIT_BTN_FORE
 This is screen exit button fore color. If not defined, it sets to D4D_COLOR_WHITE as a default. More...
 
#define D4D_COLOR_SCR_EXIT_BTN_BCKG
 This is screen exit button background color. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default. More...
 

Detailed Description

This section specifies the exact constants used by module.

Macro Definition Documentation

#define D4D_COLOR_BCKG_CAPTURE

This is background object color in captured state of object. If not defined, it sets to D4D_COLOR_GREY as a default.

Definition at line 167 of file d4d_scheme.h.

#define D4D_COLOR_BCKG_DISABLED

This is background object color in disabled state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default.

Definition at line 143 of file d4d_scheme.h.

#define D4D_COLOR_BCKG_FOCUS

This is background object color in focused state of object. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default.

Definition at line 155 of file d4d_scheme.h.

#define D4D_COLOR_BCKG_NORM

This is background object color in normal state of object. If not defined, it sets to D4D_COLOR_WHITE as a default.

Definition at line 131 of file d4d_scheme.h.

#define D4D_COLOR_FORE_CAPTURE

This is fore object color in captured state of object. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default.

Definition at line 161 of file d4d_scheme.h.

#define D4D_COLOR_FORE_DISABLED

This is fore object color in disabled state of object. If not defined, it sets to D4D_COLOR_GREY as a default.

Definition at line 137 of file d4d_scheme.h.

#define D4D_COLOR_FORE_FOCUS

This is fore object color in focused state of object. If not defined, it sets to D4D_COLOR_RED as a default.

Definition at line 149 of file d4d_scheme.h.

#define D4D_COLOR_FORE_NORM

This is fore object color in normal state of object. If not defined, it sets to D4D_COLOR_BLACK as a default.

Definition at line 125 of file d4d_scheme.h.

#define D4D_COLOR_SCR_DESKTOP

This is desktop screen color. If not defined, it sets to D4D_COLOR_WHITE as a default.

Definition at line 173 of file d4d_scheme.h.

#define D4D_COLOR_SCR_EXIT_BTN_BCKG

This is screen exit button background color. If not defined, it sets to D4D_COLOR_BRIGHT_RED as a default.

Definition at line 203 of file d4d_scheme.h.

#define D4D_COLOR_SCR_EXIT_BTN_FORE

This is screen exit button fore color. If not defined, it sets to D4D_COLOR_WHITE as a default.

Definition at line 197 of file d4d_scheme.h.

#define D4D_COLOR_SCR_OUTLINE

This is outline screen color. If not defined, it sets to D4D_COLOR_LIGHT_GREY as a default.

Definition at line 179 of file d4d_scheme.h.

#define D4D_COLOR_SCR_TILTLETEXT

This is title text screen color. If not defined, it sets to D4D_COLOR_WHITE as a default.

Definition at line 191 of file d4d_scheme.h.

#define D4D_COLOR_SCR_TITLEBAR

This is title bar screen color. If not defined, it sets to D4D_COLOR_ORANGE as a default.

Definition at line 185 of file d4d_scheme.h.

#define D4D_COLOR_SYSTEM

The definition of color system used by eGUI in this project. The all options are defined in D4D SCHEME the color systems definition to define D4D_COLOR_SYSTEM. If not defined, it sets to D4D_COLOR_SYSTEM_RGB565 as a default.

Definition at line 85 of file d4d_scheme.h.