Macros | |
#define | D4D_COLOR_SYSTEM_RGB888 |
The eGUI 24-bit (888) color system. More... | |
#define | D4D_COLOR_SYSTEM_RGB666 |
The eGUI 18-bit (666) color system. More... | |
#define | D4D_COLOR_SYSTEM_RGB565 |
The eGUI 16-bit (565) color system. More... | |
#define | D4D_COLOR_SYSTEM_RGB555 |
The eGUI 15-bit (555) color system. More... | |
#define | D4D_COLOR_SYSTEM_RGB332 |
The eGUI 8-bit (332) color system. More... | |
#define | D4D_COLOR_SYSTEM_MONO |
The eGUI 1-bit (monochrome) color system. More... | |
This section specifies the list of eGUI supported color systems.
#define D4D_COLOR_SYSTEM_MONO |
The eGUI 1-bit (monochrome) color system.
Definition at line 77 of file d4d_scheme.h.
#define D4D_COLOR_SYSTEM_RGB332 |
The eGUI 8-bit (332) color system.
Definition at line 76 of file d4d_scheme.h.
#define D4D_COLOR_SYSTEM_RGB555 |
The eGUI 15-bit (555) color system.
Definition at line 75 of file d4d_scheme.h.
#define D4D_COLOR_SYSTEM_RGB565 |
The eGUI 16-bit (565) color system.
Definition at line 74 of file d4d_scheme.h.
#define D4D_COLOR_SYSTEM_RGB666 |
The eGUI 18-bit (666) color system.
Definition at line 73 of file d4d_scheme.h.
#define D4D_COLOR_SYSTEM_RGB888 |
The eGUI 24-bit (888) color system.
Definition at line 72 of file d4d_scheme.h.