Macros | |
#define | D4D_COLOR_RGB666_GET_R(color) |
The macro gets the Red component from 18-bit RGB666 format to 8-bit component format. More... | |
#define | D4D_COLOR_RGB666_GET_G(color) |
The macro gets the Green component from 18-bit RGB666 format to 8-bit component format. More... | |
#define | D4D_COLOR_RGB666_GET_B(color) |
The macro gets the Blue component from 18-bit RGB666 format to 8-bit component format. More... | |
#define | D4D_COLOR_BGR666_GET_B(color) |
The macro gets the Red component from 18-bit BGR666 format to 8-bit component format. More... | |
#define | D4D_COLOR_BGR666_GET_G(color) |
The macro gets the Green component from 18-bit BGR666 format to 8-bit component format. More... | |
#define | D4D_COLOR_BGR666_GET_R(color) |
The macro gets the Blue component from 18-bit BGR666 format to 8-bit component format. More... | |
#define | D4D_COLOR666_GET_R(color) |
The macro gets the Red component from 18-bit standard format to 8-bit component format. More... | |
#define | D4D_COLOR666_GET_G(color) |
The macro gets the Green component from 18-bit standard format to 8-bit component format. More... | |
#define | D4D_COLOR666_GET_B(color) |
The macro gets the Blue component from 18-bit standard format to 8-bit component format. More... | |
#define | D4D_COLOR_RGB666(R, G, B) |
The macro create the color from the color component Red/Green/Blue to 18-bit RGB666 format (the input parameters are 8-bit) More... | |
#define | D4D_COLOR_BGR666(R, G, B) |
The macro create the color from the color component Red/Green/Blue to 18-bit BGR666 format (the input parameters are 8-bit) More... | |
This section specifies help macros to handle 18-bit color format.
#define D4D_COLOR666_GET_B | ( | color | ) |
The macro gets the Blue component from 18-bit standard format to 8-bit component format.
Definition at line 268 of file d4d_scheme.h.
#define D4D_COLOR666_GET_G | ( | color | ) |
The macro gets the Green component from 18-bit standard format to 8-bit component format.
Definition at line 267 of file d4d_scheme.h.
#define D4D_COLOR666_GET_R | ( | color | ) |
The macro gets the Red component from 18-bit standard format to 8-bit component format.
Definition at line 266 of file d4d_scheme.h.
#define D4D_COLOR_BGR666 | ( | R, | |
G, | |||
B | |||
) |
The macro create the color from the color component Red/Green/Blue to 18-bit BGR666 format (the input parameters are 8-bit)
Definition at line 271 of file d4d_scheme.h.
#define D4D_COLOR_BGR666_GET_B | ( | color | ) |
The macro gets the Red component from 18-bit BGR666 format to 8-bit component format.
Definition at line 261 of file d4d_scheme.h.
#define D4D_COLOR_BGR666_GET_G | ( | color | ) |
The macro gets the Green component from 18-bit BGR666 format to 8-bit component format.
Definition at line 262 of file d4d_scheme.h.
#define D4D_COLOR_BGR666_GET_R | ( | color | ) |
The macro gets the Blue component from 18-bit BGR666 format to 8-bit component format.
Definition at line 263 of file d4d_scheme.h.
#define D4D_COLOR_RGB666 | ( | R, | |
G, | |||
B | |||
) |
The macro create the color from the color component Red/Green/Blue to 18-bit RGB666 format (the input parameters are 8-bit)
Definition at line 270 of file d4d_scheme.h.
#define D4D_COLOR_RGB666_GET_B | ( | color | ) |
The macro gets the Blue component from 18-bit RGB666 format to 8-bit component format.
Definition at line 259 of file d4d_scheme.h.
#define D4D_COLOR_RGB666_GET_G | ( | color | ) |
The macro gets the Green component from 18-bit RGB666 format to 8-bit component format.
Definition at line 258 of file d4d_scheme.h.
#define D4D_COLOR_RGB666_GET_R | ( | color | ) |
The macro gets the Red component from 18-bit RGB666 format to 8-bit component format.
Definition at line 257 of file d4d_scheme.h.