Macros | |
#define | D4D_DECLARE_CLR_SCHEME(name, scrDesktop, scrOutline, scrTitleBar, scrTitleText, scrExitBtnFore, scrExitBtnBckg, objBckg, objBckgDis, objBckgFocus, objBckgCapture, objFore, objForeDis, objForeFocus, objForeCapture, gaugHub, gaugPointer, sldrBarBckg, sldrBar, sldrBarStart, sldrBarEnd, iconBckg, graphGrid, prgrsBarBarBckg, prgrsBarBar, prgrsBarBarEnd) |
The color scheme has a simple instantiation macro that specifies all colors for screens, common object colors, and object dependent colors. This is a full definition macro that allows setting of all colors in D4D color scheme. More... | |
#define | D4D_DECLARE_CLR_SCHEME_INRAM(name, scrDesktop, scrOutline, scrTitleBar, scrTitleText, scrExitBtnFore, scrExitBtnBckg, objBckg, objBckgDis, objBckgFocus, objBckgCapture, objFore, objForeDis, objForeFocus, objForeCapture, gaugHub, gaugPointer, sldrBarBckg, sldrBar, sldrBarStart, sldrBarEnd, iconBckg, graphGrid, prgrsBarBarBckg, prgrsBarBar, prgrsBarBarEnd) |
The color scheme has a simple instantiation macro that specifies all colors for screens, common object colors, and object dependent colors. This is a full definition macro that allows setting of all colors in D4D color scheme. More... | |
This section specifies the exact usage for each API macro.
#define D4D_DECLARE_CLR_SCHEME | ( | name, | |
scrDesktop, | |||
scrOutline, | |||
scrTitleBar, | |||
scrTitleText, | |||
scrExitBtnFore, | |||
scrExitBtnBckg, | |||
objBckg, | |||
objBckgDis, | |||
objBckgFocus, | |||
objBckgCapture, | |||
objFore, | |||
objForeDis, | |||
objForeFocus, | |||
objForeCapture, | |||
gaugHub, | |||
gaugPointer, | |||
sldrBarBckg, | |||
sldrBar, | |||
sldrBarStart, | |||
sldrBarEnd, | |||
iconBckg, | |||
graphGrid, | |||
prgrsBarBarBckg, | |||
prgrsBarBar, | |||
prgrsBarBarEnd | |||
) |
The color scheme has a simple instantiation macro that specifies all colors for screens, common object colors, and object dependent colors. This is a full definition macro that allows setting of all colors in D4D color scheme.
name | - Name of the color scheme |
scrDesktop | - Used as a desktop color of screen |
scrOutline | - Used as a color of the screen outline |
scrTitleBar | - Used as a color of the screen title bar |
scrTitleText | - Used as a color of the screen title text |
scrExitBtnFore | - Used as a color of the screen exit button fore color |
scrExitBtnBckg | - Used as a color of the screen exit button background color |
objBckg | - Used as a background color of objects |
objBckgDis | - Used as a background color of objects in disable state |
objBckgFocus | - Used as a background color of objects in focus state |
objBckgCapture | - Used as a background color of objects in capture state |
objFore | - Used as a fore color of objects |
objForeDis | - Used as a fore color of objects in disable state |
objForeFocus | - Used as a fore color of objects in focus state |
objForeCapture | - Used as a fore color of objects in capture state |
gaugHub | - Used as a color for hub in gauge object |
gaugPointer | - Used as a color for pointer in gauge object |
sldrBarBckg | - Used as a background color for bar in slider object |
sldrBar | - Used as a forecolor for bar in slider object |
sldrBarStart | - Used as a start color for the bar in the slider object, when the auto color of the bar option is enabled |
sldrBarEnd | - Used as an end color for a bar in slider object, when the auto color of the bar option is enabled |
iconBckg | - Used as a background color for icon in check box object |
graphGrid | - Used as a color of grid lines in graph object |
prgrsBarBarBckg | - Used as a background color for bar in progress bar object |
prgrsBarBar | - Used as a forecolor and start color for bar in progress bar object |
prgrsBarBarEnd | - Used as an end color for a bar in progress bar object, when the auto color of the bar option is enabled |
Definition at line 635 of file d4d_scheme.h.
#define D4D_DECLARE_CLR_SCHEME_INRAM | ( | name, | |
scrDesktop, | |||
scrOutline, | |||
scrTitleBar, | |||
scrTitleText, | |||
scrExitBtnFore, | |||
scrExitBtnBckg, | |||
objBckg, | |||
objBckgDis, | |||
objBckgFocus, | |||
objBckgCapture, | |||
objFore, | |||
objForeDis, | |||
objForeFocus, | |||
objForeCapture, | |||
gaugHub, | |||
gaugPointer, | |||
sldrBarBckg, | |||
sldrBar, | |||
sldrBarStart, | |||
sldrBarEnd, | |||
iconBckg, | |||
graphGrid, | |||
prgrsBarBarBckg, | |||
prgrsBarBar, | |||
prgrsBarBarEnd | |||
) |
The color scheme has a simple instantiation macro that specifies all colors for screens, common object colors, and object dependent colors. This is a full definition macro that allows setting of all colors in D4D color scheme.
name | - Name of the color scheme |
scrDesktop | - Used as a desktop color of screen |
scrOutline | - Used as a color of the screen outline |
scrTitleBar | - Used as a color of the screen title bar |
scrTitleText | - Used as a color of the screen title text |
scrExitBtnFore | - Used as a color of the screen exit button fore color |
scrExitBtnBckg | - Used as a color of the screen exit button background color |
objBckg | - Used as a background color of objects |
objBckgDis | - Used as a background color of objects in disable state |
objBckgFocus | - Used as a background color of objects in focus state |
objBckgCapture | - Used as a background color of objects in capture state |
objFore | - Used as a fore color of objects |
objForeDis | - Used as a fore color of objects in disable state |
objForeFocus | - Used as a fore color of objects in focus state |
objForeCapture | - Used as a fore color of objects in capture state |
gaugHub | - Used as a color for hub in gauge object |
gaugPointer | - Used as a color for pointer in gauge object |
sldrBarBckg | - Used as a background color for bar in slider object |
sldrBar | - Used as a forecolor for bar in slider object |
sldrBarStart | - Used as a start color for the bar in the slider object, when the auto color of the bar option is enabled |
sldrBarEnd | - Used as an end color for a bar in slider object, when the auto color of the bar option is enabled |
iconBckg | - Used as a background color for icon in check box object |
graphGrid | - Used as a color of grid lines in graph object |
prgrsBarBarBckg | - Used as a background color for bar in progress bar object |
prgrsBarBar | - Used as a forecolor and start color for bar in progress bar object |
prgrsBarBarEnd | - Used as an end color for a bar in progress bar object, when the auto color of the bar option is enabled |
Definition at line 688 of file d4d_scheme.h.