Macros | |
#define | D4D_COLORMONO_THRESHOLD |
Defiend treshold of color components to compute the final color (black or white) More... | |
#define | D4D_COLORMONO_GET_R(color) |
The macro gets the Red component from 1-bit monochrome format to 8-bit component format. More... | |
#define | D4D_COLORMONO_GET_G(color) |
The macro gets the Green component from 1-bit monochrome format to 8-bit component format. More... | |
#define | D4D_COLORMONO_GET_B(color) |
The macro gets the Blue component from 1-bit monochrome format to 8-bit component format. More... | |
#define | D4D_COLOR_RGBMONO(R, G, B) |
The macro create the color from the color component Red/Green/Blue to 1-bit monochrome format (the input parameters are 8-bit) More... | |
This section specifies help macros to handle 1-bit color format(monochrome). This is still non tested color scheme - added just for some initial tests.
#define D4D_COLOR_RGBMONO | ( | R, | |
G, | |||
B | |||
) |
The macro create the color from the color component Red/Green/Blue to 1-bit monochrome format (the input parameters are 8-bit)
Definition at line 385 of file d4d_scheme.h.
#define D4D_COLORMONO_GET_B | ( | color | ) |
The macro gets the Blue component from 1-bit monochrome format to 8-bit component format.
Definition at line 383 of file d4d_scheme.h.
#define D4D_COLORMONO_GET_G | ( | color | ) |
The macro gets the Green component from 1-bit monochrome format to 8-bit component format.
Definition at line 382 of file d4d_scheme.h.
#define D4D_COLORMONO_GET_R | ( | color | ) |
The macro gets the Red component from 1-bit monochrome format to 8-bit component format.
Definition at line 381 of file d4d_scheme.h.
#define D4D_COLORMONO_THRESHOLD |
Defiend treshold of color components to compute the final color (black or white)
Definition at line 378 of file d4d_scheme.h.