eGUI alias D4D  Release 3.0
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D4D SCHEME 24-bit color mode support macros.
Collaboration diagram for D4D SCHEME 24-bit color mode support macros.:

Macros

#define D4D_COLOR_RGB888_GET_R(color)
 The macro gets the Red component from 24-bit RGB888 format to 8-bit component format. More...
 
#define D4D_COLOR_RGB888_GET_G(color)
 The macro gets the Green component from 24-bit RGB888 format to 8-bit component format. More...
 
#define D4D_COLOR_RGB888_GET_B(color)
 The macro gets the Blue component from 24-bit RGB888 format to 8-bit component format. More...
 
#define D4D_COLOR_BGR888_GET_B(color)
 The macro gets the Red component from 24-bit BGR888 format to 8-bit component format. More...
 
#define D4D_COLOR_BGR888_GET_G(color)
 The macro gets the Green component from 24-bit BGR888 format to 8-bit component format. More...
 
#define D4D_COLOR_BGR888_GET_R(color)
 The macro gets the Blue component from 24-bit BGR888 format to 8-bit component format. More...
 
#define D4D_COLOR888_GET_R(color)
 The macro gets the Red component from 24-bit standard format to 8-bit component format. More...
 
#define D4D_COLOR888_GET_G(color)
 The macro gets the Green component from 24-bit standard format to 8-bit component format. More...
 
#define D4D_COLOR888_GET_B(color)
 The macro gets the Blue component from 24-bit standard format to 8-bit component format. More...
 
#define D4D_COLOR_RGB888(R, G, B)
 The macro create the color from the color component Red/Green/Blue to 24-bit RGB888 format (the input parameters are 8-bit) More...
 
#define D4D_COLOR_BGR888(R, G, B)
 The macro create the color from the color component Red/Green/Blue to 24-bit BGR888 format (the input parameters are 8-bit) More...
 

Detailed Description

This section specifies help macros to handle 24-bit color format.

Macro Definition Documentation

#define D4D_COLOR888_GET_B (   color)

The macro gets the Blue component from 24-bit standard format to 8-bit component format.

Definition at line 237 of file d4d_scheme.h.

#define D4D_COLOR888_GET_G (   color)

The macro gets the Green component from 24-bit standard format to 8-bit component format.

Definition at line 236 of file d4d_scheme.h.

#define D4D_COLOR888_GET_R (   color)

The macro gets the Red component from 24-bit standard format to 8-bit component format.

Definition at line 235 of file d4d_scheme.h.

#define D4D_COLOR_BGR888 (   R,
  G,
 
)

The macro create the color from the color component Red/Green/Blue to 24-bit BGR888 format (the input parameters are 8-bit)

Definition at line 240 of file d4d_scheme.h.

#define D4D_COLOR_BGR888_GET_B (   color)

The macro gets the Red component from 24-bit BGR888 format to 8-bit component format.

Definition at line 230 of file d4d_scheme.h.

#define D4D_COLOR_BGR888_GET_G (   color)

The macro gets the Green component from 24-bit BGR888 format to 8-bit component format.

Definition at line 231 of file d4d_scheme.h.

#define D4D_COLOR_BGR888_GET_R (   color)

The macro gets the Blue component from 24-bit BGR888 format to 8-bit component format.

Definition at line 232 of file d4d_scheme.h.

#define D4D_COLOR_RGB888 (   R,
  G,
 
)

The macro create the color from the color component Red/Green/Blue to 24-bit RGB888 format (the input parameters are 8-bit)

Definition at line 239 of file d4d_scheme.h.

#define D4D_COLOR_RGB888_GET_B (   color)

The macro gets the Blue component from 24-bit RGB888 format to 8-bit component format.

Definition at line 228 of file d4d_scheme.h.

#define D4D_COLOR_RGB888_GET_G (   color)

The macro gets the Green component from 24-bit RGB888 format to 8-bit component format.

Definition at line 227 of file d4d_scheme.h.

#define D4D_COLOR_RGB888_GET_R (   color)

The macro gets the Red component from 24-bit RGB888 format to 8-bit component format.

Definition at line 226 of file d4d_scheme.h.