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#define | D4D_GAUGE_HUB_RADIUS |
| This is size of gauge hub in pixels. If not defined, it sets to 3 pixel as a default. More...
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#define | D4D_COLOR_GAUG_HUB |
| This is default gauge hub color definition. If not defined, it sets to D4D_COLOR_DARK_RED as a default. More...
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#define | D4D_COLOR_GAUG_POINTER |
| This is default gauge pointer color definition. If not defined, it sets to D4D_COLOR_DARK_BLUE as a default. More...
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#define | D4D_GAUGE_F_REDRAW_TEXT |
| This flags force the redrawing gauge text after each redraw of new value. This is usable in case that the text is placed in pointer draeing area. More...
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#define | D4D_GAUGE_F_HUB |
| This flag enables draw of the HUB. More...
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#define | D4D_GAUGE_F_THICK_POINTER |
| This flag switch the pointer to thick line. More...
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#define | D4D_GAUGE_F_DEFAULT |
| This is gauge init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_TOUCHENABLE | D4D_GAUGE_F_REDRAW_TEXT | D4D_GAUGE_F_HUB) as a default. More...
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#define | D4D_GAUGE_TXT_PRTY_DEFAULT |
| This is gauge init text properties. If not defined, it sets to (D4D_ALIGN_H_CENTER_MASK | D4D_ALIGN_V_CENTER_MASK) as a default. More...
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#define | D4D_GAUGE_FNT_PRTY_DEFAULT |
| This is gauge init font properties. If not defined, it sets to ( 0 ) as a default. More...
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#define | D4D_GET_GAUGE(pObj) |
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#define | _D4D_DECLARE_GAUGE(type, name, text, x, y, cx, cy, radius, pMargin, pRelations, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the Gauge object structure in memory including all substructures. More...
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#define | D4D_DECLARE_GAUGE(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_GAUGE(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Macro that create the Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_RGAUGE(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Macro that create the rounded Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_RGAUGE(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Macro that create the rounded Gauge object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_GAUGE_INRAM(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_GAUGE, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_GAUGE_INRAM(name, text, x, y, cx, cy, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Same as D4D_DECLARE_STD_GAUGE, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_RGAUGE_INRAM(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, flags, pBmp, pScheme, fontId, pUser, onvalch, pOnUsrMsg) |
| Same as D4D_DECLARE_RGAUGE, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_RGAUGE_INRAM(name, text, x, y, cx, cy, radius, tx, ty, kx, ky, plen, pBmp, fontId, onvalch) |
| Same as D4D_DECLARE_STD_RGAUGE, but is created in RAM instead of the ROM memory. More...
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#define | D4D_GaugeSetText |
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D4D Driver gauge object header file.
- Author
- Petr Gargulak
- Version
- 0.0.48.0
- Date
- Jan-14-2014
Definition in file d4d_gauge.h.