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#define | D4D_RADIOBUTTON_F_ICON_RING |
| ///< Enable the radio button icon ring More...
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#define | D4D_RADIOBUTTON_F_DEFAULT |
| This is radio button init flags. If not defined, it sets to (D4D_OBJECT_F_VISIBLE | D4D_OBJECT_F_ENABLED | D4D_OBJECT_F_TABSTOP | D4D_OBJECT_F_TOUCHENABLE\ | D4D_OBJECT_F_MOUSE_NORMAL | D4D_OBJECT_F_FOCUSRECT | D4D_RADIOBUTTON_F_ICON_RING ) as a default. More...
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#define | D4D_RADIOBUTTON_TXT_PRTY_DEFAULT |
| This is radio box init text properties. If not defined, it sets to (D4D_ALIGN_H_LEFT_MASK | D4D_ALIGN_V_CENTER_MASK) as a default. More...
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#define | D4D_RADIOBUTTON_FNT_PRTY_DEFAULT |
| This is radio button init font properties. If not defined, it sets to ( 0 ) as a default. More...
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#define | D4D_RADIOBUTTON_BORDER_OFFSET |
| This is pixel count of radio button bitmap border offset. If not defined, it sets to 3 pixel as a default. More...
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#define | D4D_RADIOBUTTON_TEXT_OFFSET |
| This is pixel count of radio button text border offset. If not defined, it sets to 4 pixel as a default. More...
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#define | D4D_RADIOBUTTON_ICON_RING |
| This is pixel count of radio button annulus. If not defined, it sets to 2 pixel as a default. More...
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#define | D4D_RADIOBUTTON_MIN_SIZE |
| This is pixel count of radio button ring minimal size. If not defined, it sets to 8 pixel as a default. More...
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#define | D4D_COLOR_RADIOBUTTON_ICON_BCKG |
| This is radio button icon background color definition. Is used for example if non-check icon is not defined. If not defined, it sets to D4D_COLOR_WHITE as a default. More...
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#define | D4D_RADIOBUTTON_STATUS_PRESSED_MASK |
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#define | D4D_RADIOBUTTON_STATUS_CHECKED_MASK |
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#define | D4D_GET_RADIOBUTTON(pObj) |
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#define | D4D_GET_RADIOBUTTON_STATUS(pObj) |
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#define | _D4D_DECLARE_RADIOBUTTON(type, name, text, x, y, cx, cy, radius, pMargin, pRelations, flags, pbmpChecked, pbmpUnChecked, pScheme, fontId, pUser, onchange, pOnUsrMsg) |
| Macro that create the Radio button object structure in memory including all substructures. More...
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#define | D4D_DECLARE_RADIOBUTTON(name, text, x, y, cx, cy, flags, pbmpChecked, pbmpUnChecked, pScheme, fontId, pUser, onchange, pOnUsrMsg) |
| Macro that create the Radio button object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_RADIOBUTTON(name, text, x, y, cx, cy, pbmpChecked, pbmpUnChecked, fontId, onchange) |
| Macro that create the Radio button object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_RRADIOBUTTON(name, text, x, y, cx, cy, radius, flags, pbmpChecked, pbmpUnChecked, pScheme, fontId, pUser, onchange, pOnUsrMsg) |
| Macro that create the rounded Radio button object structure in memory including all substructures with restricted count of parameters to simplify definition. More...
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#define | D4D_DECLARE_STD_RRADIOBUTTON(name, text, x, y, cx, cy, radius, pbmpChecked, pbmpUnChecked, fontId, onchange) |
| Macro that create the rounded Radio button object structure in memory including all substructures with restricted count of parameters to simplify definition The missing parameters are replaced by default values. More...
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#define | D4D_DECLARE_RADIOBUTTON_INRAM(name, text, x, y, cx, cy, flags, pbmpChecked, pbmpUnChecked, pScheme, fontId, pUser, onchange, pOnUsrMsg) |
| Same as D4D_DECLARE_RADIOBUTTON, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_RADIOBUTTON_INRAM(name, text, x, y, cx, cy, pbmpChecked, pbmpUnChecked, fontId, onchange) |
| Same as D4D_DECLARE_STD_RADIOBUTTON, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_RRADIOBUTTON_INRAM(name, text, x, y, cx, cy, radius, flags, pbmpChecked, pbmpUnChecked, pScheme, fontId, pUser, onchange, pOnUsrMsg) |
| Same as D4D_DECLARE_RRADIOBUTTON, but is created in RAM instead of the ROM memory. More...
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#define | D4D_DECLARE_STD_RRADIOBUTTON_INRAM(name, text, x, y, cx, cy, radius, pbmpChecked, pbmpUnChecked, fontId, onchange) |
| Same as D4D_DECLARE_STD_RRADIOBUTTON, but is created in RAM instead of the ROM memory. More...
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#define | D4D_RadioButtonSetText |
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D4D Driver radio button object header file.
- Author
- Petr Gargulak
- Version
- 0.0.7.0
- Date
- Jan-14-2014
Definition in file d4d_radio_button.h.